• Suggested Grade Level: 1 - 2
    4:00 - 5:30 PM
    Oct 21, 22, 24, 25, Nov 4, 5, 7, 8
    In this introduction to building and programming a robot students will explore beginner programming skills while creating robots with LEGO

  • Suggested Grade Level: 1 - 2
    4:00 - 5:30
    Dec 2, 3, 5, 6, 9, 10, 12, 13
    While using Legos students will learn engineering design skills by defining a problem, brainstorming solutions, and testing and refining prototypes.

  • Suggested Grade Level: 1 - 3
    4:00 - 5:30
    Sept 16, 17, 19, 20, 23, 24, 26, 27
    Using a drone-themed program this class will include physical play, unplugged coding, math games, hands-on build challenges & prompt engineering.

  • Suggested Grade Level: 3 - 5
    2:30 - 4:30
    Oct 16, 23, 30, Nov 6, 13, 20
    Using a LEGO WeDo robot students will gain real-world problem-solving experience and learn programming skills through completing rescue missions.

  • Suggested Grade Level: 3 - 5
    4:00 - 5:30
    Nov 11, 12, 14, 15, 18, 19, 21, 22
    While learning basic coding/programming using a block-based language students will animate words, stories, and create basic video games.

  • Suggested Grade Level: 3 - 5
    4:00 - 5:30
    Nov 25, 26, Dec 2, 3, 5, 9, 10, 12
    Students will learn the basics of computer art and digital photography through self-expression and exploration creating portraits, landscapes and drawings.

  • Suggested Grade Level: 4 - 6
    4:00 - 5:30
    Sept 30, Oct 1, 3, 4, 7, 8, 10, 11
    Students will learn the magic of drones and go on STEM missions that require them to work in teams, fail forward, and explore solutions to real-world problems

  • Suggested Grade Level: 4 - 6
    4:00 - 5:30
    Oct 21, 22, 24, 25, 28, 29, Nov 4, 5
    Students will use LEGO pieces and mini figs to learn the fundamentals of creating their own stop motion videos.

  • Suggested Grade Level: 6 - 9
    4:00 - 5:30
    Sept 17, 19, 23, 24, 26, Oct 7, 8, 10
    While creating their own logos students will learn about design models, the cycle of design, print versus web, color choices, how to critique designs, and more.


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